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Monthly Archives: February 2012
Contributing to Unity for non-developers: Keywords
After all the terrific feedback and contributions we received from community contributors as a result of my Quicklists article, I’ve been asked to talk about how to contribute to improving another feature of Unity, the Applications Lens. Search is the … Continue reading
Posted in OpenSource, Programming, Work
Tagged canonical, community, globaljam, ubuntu, unity, work
22 Comments
How the Ubuntu Florida team Jams
The Ubuntu Florida LoCo Team is my home team, and this cycle I will once again be meeting up with Chris Johnston to participate in the Ubuntu Global Jam. Since Chris is the one organizing this event again, I asked … Continue reading
How Ubuntu Oregon Runs Jams
As part of an ongoing series of blogs about LoCo Team Jams, I spoke with Benjamin Kerensa (bkerensa), the team contact for Ubuntu Oregon about their Global Jam activities. Tell me about yourself and how you are involved in Ubuntu … Continue reading
Swimming Upstream: What to do next with your Quicklists
There has been a fantastic amount of feedback and contributions being made by folks who have been following my recent posts, and we’ve already had some of those contributions landing in Ubuntu 12.04. But we’re not done yet! Ubuntu means “I … Continue reading
Posted in OpenSource, Programming, Work
Tagged canonical, community, ubuntu, unity, upstream
10 Comments
More Unity Quicklist Targets
Since almost all of recommended packages in my original post have been tackled already thanks to Nekhelesh Ramananthan and David Baucum, here’s a new list for those of you who are still itching to knock a few out. This list contains some … Continue reading
Posted in OpenSource, Programming, Work
Tagged canonical, community, ubuntu, unity, work
42 Comments
Nekhelesh Ramananthan makes Ubuntu
Last night I posted about how non-developers can directly contribute to the Unity desktop experience, and this morning I was greated by not one, but two contributions already made by Nekhelesh Ramananthan. First he added player controls to Totem, then he … Continue reading
Contributing to Unity for non-developers: Quicklists
So you want to contribute to Ubuntu’s Unity desktop, but you’re not a software developer? No problem, there are still plenty of things you can do. And not just in terms of documentation and translations either, there are ways to … Continue reading
Posted in LoCo, OpenSource, Programming, Work
Tagged canonical, community, locodir, ubuntu, unity, work
50 Comments
Criticism: You’re doing it wrong
There have been some recent accusation that the Ubuntu community isn’t taking criticism well. However, those making the accusations seem to have a misunderstanding about what exactly criticism is. In an effort to improve the quality of that feedback, I’ve … Continue reading
Singlet + Quickly: Better, Faster, Simpler
One of the most requesting things since I first introduced Singlet was to have a Quickly template for creating Unity Lenses with it. After weeks of waiting, and after upgrading Singlet to work in Precise, and getting it into the Universe … Continue reading
Posted in OpenSource, Programming, Projects, Work
Tagged canonical, community, experiment, linux, python, singlet, ubuntu, unity, work
2 Comments